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ModelAnimation.Load can load only single animation

Open Boyfinn opened this issue 4 months ago • 0 comments

I'm a little confused, I'm using *ModelAnimation->Load like so: m_pWeaponAnimations->Load("res/Shovel.glb"); and I can see all my animations in the console output:

INFO: MODEL: [res/Shovel.glb] Loaded animation: AtkBW (50 frames, 0.833333s)
INFO: MODEL: [res/Shovel.glb] Loaded animation: AtkFW (50 frames, 0.833333s)
INFO: MODEL: [res/Shovel.glb] Loaded animation: AtkL (50 frames, 0.833333s)
INFO: MODEL: [res/Shovel.glb] Loaded animation: AtkR (50 frames, 0.833333s)
INFO: MODEL: [res/Shovel.glb] Loaded animation: Idle (50 frames, 0.833333s)

But I can't figure out if ModelAnimation can expose multiple animations the same way the raylib gltf example does?

Boyfinn avatar Sep 08 '25 15:09 Boyfinn