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raylib::BoundingBox not utilising reimplementation of Vector3

Open Boyfinn opened this issue 4 months ago • 1 comments

I just noticed that in the type raylib::BoundingBox uses the original Vector3's instead of the c++ re implementation raylib::Vector3, which causes incompatibility with direct operators. Is this intentional?

Boyfinn avatar Aug 17 '25 18:08 Boyfinn

Don't believe so. Would you be able to update it? THanks so much

RobLoach avatar Aug 18 '25 03:08 RobLoach