Ritsu
Ritsu copied to clipboard
A Discord Bot based on the AnimeMusicQuiz (AMQ) game, play using your MAL/Anilist animelist and with different game modes! ✨
Migrate all the data that is on mongodb to postgresql using a ORM like Prisma, we should create a little script to this.
A language switcher command, so the server owner/manager can change Ritsu language. Pretty much the same thing as the v2 language command.
A Game Profile (or just Profile) is basically a new form of setting the game configuration (gamemode, rounds number, rounds duration and etc) and re-use it without needing to answer...
Do a better logging with some lib instead of relying in ``console.log`` Maybe https://github.com/fullstack-build/tslog
Migrate Ritsu codebase to a monorepo, this is not in our biggest priority but maybe when all the pending stuff its finished I'll do that.
Use prometheus for bot statistics again. Commands executed, most played gamemodes, matches played and etc.
Add a profile Card (Username, Badges, Bio and maybe..banners?) in image format instaed of a ugly embed.
Implement full sharding across the bot using [eris-sharder](https://github.com/discordware/eris-sharder), the actual v3.0.0 version is running with the default eris sharding since the bot has growed more than I imagined in this...
First of all, make cake obtainable by winning matches, this is super important. The second step that i'm planning to do is also adjust the ``hint`` price and all the...
The tests folder at this moment is empty. So, maybe is a good idea to populate it with some tests, specifically tests for the webhooks endpoint which is pretty crucial...