Rise-Media-Player
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Trouble reading newly imported m3u's from iTunes
Description
I am having a hard time importing a playlist from iTunes in Rise Media Player. Groove Music seems to be working fine. I wonder if I am doing something wrong or Rise Media Player is not compatible with iTunes. I have a screen recording of it. Let me know if you need help with further debugging
Steps To Reproduce
- Import all music in Rise Media Player
- Export playlist M3U from iTunes
- Import playlist M3U to Rise Media Player
- Click on the new generated playlist
- Rise Media Player waits and then crashes
Expected behavior
Open playlist hit play. Music plays from imported playlist
Rise Media Player Version
Alpha Preview 2 - 0.0.170.0
Windows Version
Windows 10 Pro Version 20H2 OS build 19042.1586
Relevant Assets/Logs
I can't find a log. Which directory should I look for?
Would you be able to share the M3U file?
Would you be able to share the M3U file? M3U File
While debugging I have noticed that there is a missing /
for the playlist.Icon
in PlaylistViewModel.cs line 147.
it should be : playlist.Icon = "ms-appx:///Assets/NavigationView/PlaylistsPage/blankplaylist.png";
and not
playlist.Icon = "ms-appx://Assets/NavigationView/PlaylistsPage/blankplaylist.png";
The icon is now created normally with blankplaylist.png
With the icon corrected correctly it is still crashing. Will figure this out.
@LudovicBouvierJohnston I guess this issue was caused by the fact that Rise Media Player populates the songs in the playlist by finding the file locally instead of checking if it's an actual URL before adding it.