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[BUG]
Bug Description
/lol-gameflow/v1/session
endpoint doesn't return teams information after game started (phase: InProgress
). Bug apperated specificly right after patch 12.18.
Expected Result
Response of /lol-gameflow/v1/session
endpoint returns information about teams at gameData.teamOne
and gameData.teamTwo
fields after game started phase: InProgress
.
Actual Result
Empty arrays returned.
Player Impact
Pre-game feature of Mobalytics app is broken.
- Frequency: Every API call.
- User emails: A lot of complains in customer support
- Frequency: Every game
- Severity: Pre-game is very important part of the app, Severity is high.
- User emails: A lot of complains in customer support
Repro Steps
Play normal draft or any other game mode and fetch /lol-gameflow/v1/session
after game started (loading screen appeared).
The LCU API is not officially supported and subject to changes all the time
Hi @RomanLubushkin do you have the code that is consuming the game flow session???? that needs the theamOne and teamTwo??
Hi @f3ar161 Yes, we're using flowSession data to identify summoners, their champions, and assigned roles if any during the game. Based on that info we're getting statistics and analytical data from our end.
Hi, this issue has been fixed in 12.20.1 patch. If you run into some similar error, feel free to follow up or open a new issue.