flycast-vita-compatibility-list
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The Rumble Fish 2 (NTSC)
Awesome fighting game was a lot of variety to it's characters and mechanics, unfortunately due to how it renders certain stages and moves it doesn't stay a smooth experience.
NOTE: This is a Dreamcast Atomiswave Conversion GDI
Menus/UI - (60fps fullspeed with some light dips during transitions)
Cutscenes - (60fps with Minor dips at certain points)
Gameplay - (34-60fps staying around the early 40s to mid 50s mostly depending on what's on screen, some stages are perfectly playable while others can lag a ton due to effects, but overall playable)
Game Tag - Playable
Settings Used Video - Broadcast NTSC Cable - RGB Component Transpararent Sorting (Per Strip) Fast Sorting (On) Automatic Frame Skipping (Maximum) Shadows (On) Fog (On) Widescreen (On, some elements will have borders but majority looks fantastic) Texture Filtering (Default) Use Simple Shaders (On) Use Mipmaps (Off) Native Depth Interpolation (On) Delay Frame Swapping (On) Internal Resolution (Native) Frame Skipping (0)
Advanced -
Dynarec (On)
Idle Skip (On)
Neon Use SIMD (On)
Float ops gamehack (on)
Downclock Ratio - (1.520)
Self-Modifying Code Checks: (Off)
Other - Multi-Threaded Emulation (On)