flycast-vita-compatibility-list
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Kao the Kangaroo (PAL)
The game runs at 20-30 fps, sometimes dipping below 20 fps in larger more open areas. The first level is almost entirely 20-30 FPS though. The game feels smooth in most sections, but the audio makes it feel much worse. It could benefit from a 20/30 FPS patch. Deserves to get working as Kao the Kangaroo 2 is on PSP, meaning you could play almost every Kao the Kangaroo on the Vita.
Menu / Intro - 45-60 FPS. Dipping down periodically when more happens on screen.
Gameplay - 20-30 FPS. It feels smooth in some sections, audio just makes it feel much worse.
Game tag - Ingame High
Settings Used Video - Transpararent Sorting (Per Triangle) Automatic Frame Skipping (Maximum) Shadows (On) Fog (On) Widescreen (Off) Texture Filtering (Default) Use Simple Shaders (On) Use Mipmaps (Off) Native Depth Interpolation (On) Delay Frame Swapping (On) Internal Resolution (Native) Frame Skipping (0) Increasing this makes the game perform worse
Audio - Enable DSP (On) - The game makes a constant ringing noise when off
Advanced -
Dynarec (On)
Idle Skip (On)
Neon Use SIMD (On)
Float Ops Gamehack (Off)
Downclock Ratio - (3.000)
Self-Modifying Code Checks: (Reduced)
Other - Multi-Threaded Emulation (On)
Changing to 3.75 downclock improves performance by a smidge, and makes audio less laggy and more bearable. Setting float ops gamehack to On and SMC Checks to Off, also improved performance by a fraction. Still far from playable.
https://user-images.githubusercontent.com/104710767/187355856-1ba1a224-fe71-4293-84bf-ed46d2bc74fb.mov
Footage of the sound issue if anyone is curious. Comparing performance with both.