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007 - The World is Not Enough

Open Sarkie opened this issue 4 years ago • 5 comments

Game summary

Game name: The World is Not Enough
Game version: U

Daedalus X64 summary

Version: v.0.1

Issues

Flickers, menu In game, all black textures Unplayable

Sarkie avatar May 01 '20 15:05 Sarkie

Game summary

Game name: The World is Not Enough
Game version: US

Daedalus X64 summary

Version: v0.1 (last commit: beaaa75)

Issues ○ Textures now load properly, but artifacting is heavily present without the "wait rendering done" setting on. With this activated, artifacting isn't completely gone but appears rarely

○ Player model hands appear to be rendered "behind" the different models (they appear if you stand in front of the skybox, but disappear behind any other models)

○ The eletric watch weapon shoots a grey beam, where it should be blue.

Notes With audio disabled, FPS oscillate between 8 and 30 (fps limiter on) without the "wait rendering done" option, and between 6 and 17 with it activated.

Screenshots 2020-05-04-175955 We can see the weapon through the window

2020-05-04-180059 And now the gun has disappeared

2020-05-04-180237 Attacking with bare hands somehow shows this issue too

2020-05-04-180211 Beware the grey beam of electricity! ... wait.

Recommended labels Playable, slow

DryonDV avatar May 04 '20 16:05 DryonDV

Should be renamed to "007 - The World is Not Enough"

DryonDV avatar May 08 '20 22:05 DryonDV

Game regressed and now all textures show as pure black.

Rinnegatamante avatar May 25 '20 20:05 Rinnegatamante

@DryonDV Audio never worked on this game. I went back to the commit where you reported it as working and it was still mute (as expected since the game use MusyX).

Rinnegatamante avatar May 26 '20 11:05 Rinnegatamante

Renderer regression fixed.

Rinnegatamante avatar May 26 '20 13:05 Rinnegatamante