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Main development repository for Rigs of Rods soft-body physics simulator

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![image](https://github.com/RigsOfRods/rigs-of-rods/assets/97165247/ea90e365-e7ba-4cd5-bc5c-3e2735abe9a2) I opened the game and trying to modify some graphics settings, e.g. toggling fullscreen. Game version: 2022.12

I have tried with the last release and latest dev (CIBuild-680-commit-189ca4f541a2ab98f367ba56bc8e8c85f4660ae4). If I make a change to e.g. a truck file or a texture png and hit reload, nothing changes....

https://www.shadertoy.com/view/4sKGWt ported to Ogre and edited to fit RoR ![screenshot_2023-11-01_12-09-25_1](https://github.com/RigsOfRods/rigs-of-rods/assets/2660424/2e793907-7393-436a-8422-6923f0890f2e) - Sandstorm setting renamed to Basic - Moving couds - Sun size, cloud density and ambient light UI sliders -...

An oversight introduced with https://github.com/RigsOfRods/rigs-of-rods/commit/d4ec0a0a1db975574938b176d0f16b9b067ce4d7 Example vehicles: [MeanMachine Pack](https://forum.rigsofrods.org/resources/meanmachine-pack.261/) [Lotus 76/1](https://forum.rigsofrods.org/resources/lotus-76-1.1028/) [GMT400 88-98 Chevy Truck Pack](https://forum.rigsofrods.org/resources/gmt400-88-98-chevy-truck-pack.231/)

[RoR.log](https://github.com/RigsOfRods/rigs-of-rods/files/12921550/RoR.log) Hi, I just installed ROR in my PC and when I open it, it crashes and closes immediately. Is there any way to fix this? Here's my ROR.log file

**Info:** https://forum.rigsofrods.org/threads/mission-system-prototype.3846/ **Features:** * A new mod type is recognized: *.mission - can add terrain objects, procedural roads and races to existing terrain. * A new archive type is recognized:...

![obrazek](https://github.com/RigsOfRods/rigs-of-rods/assets/491088/507e86ba-5b79-465b-8c8a-385acd23196c) Since the game is a very loose sandbox, it's impossible to create an UI to satisfy everyone. But to make some space for debate and future enhancements, I've coined...

This is a first step in migrating from self-shipped OIS library to standard SDL2 and OGRE's builtin DearIMGUI integration. I've based it on our (pretty mature already) OGRE13 port to...

Works like all other `set_*_defaults` directives. The arguments are an exact match to the `Ogre::Light::setAttenuation()`, see https://ogrecave.github.io/ogre/api/latest/class_ogre_1_1_light.html#a43f763d809bc7da9a85fec15f57380f4 **Only affects flares3 for the moment.** Parameters: * **range** The absolute upper range...