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Videocamera Mirrors Flipped

Open graysonk95 opened this issue 10 months ago • 2 comments

I installed 2022.12 and noticed a potential bug with videocamera mirrors versus older versions. The mirrors are flipped horizontally in-game on any of my mods created in Blender and using Videocamera Mirrors. I've been away from the community for some years so maybe I've missed something, but I'm thinking this is a game bug versus a problem with my models. Both my Thomas HDX and Freightliner FLA have this problem with mirrors, but they worked correctly in 0.38 and 0.4 versions of RoR.

I'm worried if I flip the texture on my model to fix the mirrors in 2022+, the mirrors will be wrong in <0.4. See screenshots.

0.4.0.7 image

2022.12 image

graysonk95 avatar Apr 22 '24 12:04 graysonk95

@graysonk95 Great to see you around again!

Sorry about the response lag, I've been drowned in daily job lately.

Might easily be a bug, a lot went on with the materials and camera setup between 0.4x and now. I'll investigate, but no earlier than next weekend; in the meantime you can try mounting the basic left/right mirrors and see if the distortion remains.

ohlidalp avatar Apr 28 '24 14:04 ohlidalp

The last version without this bug is 0.4.7.0, appears to have been introduced in early 0.4.8 RC builds. Possible solutions:

  • Flip texture back to how it was in 0.4.7.0. This may affect newer mods.
  • Add a new videocamera option to flip the texture on the affected mods.

CuriousMike56 avatar May 26 '24 21:05 CuriousMike56