Kal Chikhou
Kal Chikhou
I do like the idea of making all/most processed types of a material Radioactive if it has Radioactivity set in its gaseous form. I'll need to look into the possibility...
As far as I remember this is something I looked into while working on the refactor and it was not possible due to how 1.19 handles world generation. It is...
Could you please provide additional context to this, and maybe some screenshots if possible. I don't know what you mean by RFTools Dim Shards are showing as dust. Furthermore, what...
In theory you can create a Material with just `dust` in the `processedTypes`. I still see no benefit in adding Dust as a Material Type.
It was confirmed that the crash is caused due to an FTB mod failing before EE running its Data Generation. Please update your mods when you can, and that should...
Basically, this .. 
The only time I saw reports of similar issue was when the users were using Shaders and OptiFine or something similar to that. Like Kanz said, EE Ores are dynamic...
I spoke with Mikey yesterday and provided him with testing JSONs for EE so he can see what is going on on MG side. Will update you once I hear...
Got confirmation from Mikey that he will need to update the rendering on their side. He will try to push a version for 1.19 at some point in the future...
The ViewCells were moved away temporarily until they are implemented inside the settings page if I recall correctly. I think once that's done they should be removed completely from the...