bevy-console
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Command systems run all the time
Currently the system provided to add_console_command run every frame, this seems inefficient to me,
would it be possible instead to run these systems only when the command event fires instead ?
Currently in bevy every system runs every frame
iyes_loopless could give you a way to manage conditional execution of systems
I was thinking some sort of run condition which checks if there are outstanding console events, before running the possibly many console systems would be preferable, albeit it would be a small performance improvement
Closed in #41