openstrat
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Cross Platform Scala 2d graphics (but 3d compatible), basic geometry, maps, Earth maps, hex-tiling and strategy library(s).
Create the HVLt and HVRt offset directions which will 2nd Vertex to the left and right respectively.
Create HTilePolygon. A polygon made up of 1 or more hex tiles, defined by the HCens of its outer ring of hex tiles. This will allow us to create borders...
Not sure about plans for this, but for time being will use this to develop Tiling functionality.
ZugFuhrer game. this will be fairly low priority, but i thought it would be handy to have an issue to collect the commits in one place.
A game commencing in 1492 AD. Will the first game to use 160km scale. First game to attempt to map whole world at 160km scale."