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Set a BitmapShader to the Paint

Open Luisalfredrod opened this issue 6 years ago • 0 comments

This library is very useful hopefully you can include a shader so you can paint image tiles from a bitmap into the FreeDrawView. Like the example below.

val shader = BitmapShader(resource,Shader.TileMode.REPEAT,Shader.TileMode.REPEAT) FreeDrawView.paint.setShader(shader)

Luisalfredrod avatar Jul 17 '19 21:07 Luisalfredrod