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The main repository for the development of the evolution game Thrive.

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Follow up to: https://github.com/Revolutionary-Games/Thrive/pull/5254 I think this is 100% necessary to make siderophore a default feature

intermediate
programming
bug
C#
stage:microbe

to ensure there's no editing or mutation bugs that don't correctly update the bacteria-ness of a species

easy
programming
good first issue
C#
stage:microbe

``` ERROR: AnimationMixer (at: SaveStatusOverlay.tscn): 'SavingStatusFadeOut', Value Track: 'StatusLabel:modulate:r' must have at least one key to cache for blending. at: _update_caches (scene/animation/animation_mixer.cpp:678) ERROR: AnimationMixer (at: SaveStatusOverlay.tscn): 'SavingStatusFadeOut', Value Track: 'StatusLabel:modulate:g'...

intermediate
programming
gui
bug
C#

I think I'm slowly getting to the root cause of: https://github.com/Revolutionary-Games/Thrive/issues/5309 which seems to be that sometimes engulfable objects are in incorrect engulfing state even though they are in the...

difficult
programming
bug
C#
stage:microbe

I hoped that I had fully fixed this bug before calling the unlocks feature finished: ![image](https://github.com/user-attachments/assets/590da148-2adb-4920-9a38-54a0b5f7de21) but apparently it can still happen. If I remember right I was tweaking how...

difficult
programming
gui
bug
C#
stage:microbe

As there seems to be quite a lot of hash collisions ![image](https://github.com/user-attachments/assets/0b3e833b-c7f8-42b2-a1f6-e94d6e6570d6) https://discord.com/channels/464846402732687391/464846955873304587/1256706311916228718

intermediate
programming
bug
C#
stage:microbe

as I saw that SmartFormat library now has support for that (though Thrive doesn't use that library yet).

intermediate
programming
C#

will be much more important once the upgrades affect auto-evo results

difficult
programming
C#
stage:microbe

so that it has a chance to evolve, additionally that depends on: https://github.com/Revolutionary-Games/Thrive/issues/3038

intermediate
programming
C#
stage:microbe

so that the player also needs to adapt to trying to attack something that has a mucocyst

intermediate
programming
C#
stage:microbe