Ruslan Pyrch

Results 45 comments of Ruslan Pyrch

@proepkes connectionID is not simple increment. This is current UTC time in ticks. This is not for security. >In my project I always overwrite the connectionID on the server and...

> I'm about to create a fast-paced action game, At the start of a `match`, client and server sync time and set the `match` time to 00:00. > > Can...

> > > @ChazyTheBest So i downloaded the game with the battle.net app, but i can't figure out how to actually launch the game. Running either `x86_64/Warcraft III.exe` or `Warcraft...

@Inurias in latest LiteNetLib there is channel info in receive method: ```cs /// /// Received some data /// /// From peer /// DataReader containing all received data /// Number of...

you can now add to manifset.json `"com.revenantx.litenetlib": "https://github.com/RevenantX/LiteNetLib.git?path=/LiteNetLib#upm"`