WarsmashModEngine
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Warsmash SIGSEGVs immediately on launch (Linux)
I just found this emulator and so dusted off my physical copy of Reign of Copy and Frozen Throne hoping to try it out. I'm using Alpine Linux to do so with OpenJDK 17 installed from it's repositories. However, upon launching (with what I think is a valid warsmash.ini ) the game crashes immediately with the following error:
Warsmash engine is starting...
#
# A fatal error has been detected by the Java Runtime Environment:
#
# SIGSEGV (0xb) at pc=0x00000000000086ae, pid=31499, tid=31508
#
# JRE version: OpenJDK Runtime Environment (17.0.15+6) (build 17.0.15+6-alpine-r0)
# Java VM: OpenJDK 64-Bit Server VM (17.0.15+6-alpine-r0, mixed mode, tiered, compressed oops, compressed class ptrs, g1 gc, linux-amd64)
# Problematic frame:
# C [libopenal64.so+0x1bc7f] alc_initconfig+0xbf
#
# No core dump will be written. Core dumps have been disabled. To enable core dumping, try "ulimit -c unlimited" before starting Java again
#
# An error report file with more information is saved as:
# /home/bart/Documents/Git/WarsmashModEngine/desktop/build/image/hs_err_pid31499.log
#
# If you would like to submit a bug report, please visit:
# https://gitlab.alpinelinux.org/alpine/aports/issues
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
fish: Job 1, './bin/warsmash' terminated by signal SIGABRT (Abort)
The mentioned error report file: hs_err_pid31499.log.