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Android Mobile SDK to easily integrate communication features (WebRTC, messaging, presence, voice, video, screensharing) based on RestComm into native Mobile Applications

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Currently we only support that in Calls

Right now messaging API is pretty simple. We need to remodel it so that there is support for channels that better fits UI structures and allows for easier extensibility towards...

Right now we 're binding to 5090, so if more than one Android App use the SDK, only one will be able to bind successfully

That way we can avoid costs especially in Cellular Data type of scenarios. I think the idea here to use the SDP b-line. For example to enforce a 125 Kbps...

When it is paused because they put Olympus App in the background This is pretty low level, but in case everything else fails: https://groups.google.com/forum/#!starred/discuss-webrtc/9JeadEKmfVo