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DAEs created from BMDs of rigged characters have dislocated body parts

Open RenolY2 opened this issue 6 years ago • 0 comments

Same issue as https://github.com/Sage-of-Mirrors/SuperBMD/issues/5 Has been encountered with MKDD driver models, some models from Pikmin 2 (e.g. Olimar) and some models from SMS (bathtub).

Possible fix: Rotate vertices by the bind matrix of the bones?

RenolY2 avatar Apr 27 '18 19:04 RenolY2