SuperBMD
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Converting .Blend to .Bmd file results in System.AccessViolationException: Attempted to read or write protected memory.
Converting .Blend to .Bmd file results in System.AccessViolationException: Attempted to read or write protected memory.
This issue happens whenever I try to convert a .blend file into a .bmd file with SuperBMD. I've restarted and attempted to try again. I'm not sure what's going on so I wanted to submit a ticket for it. Thanks!
Update: I was using Blender 3.4 and I downgraded to blender 2.73. After creating a blender file with blender 2.73 and using it with SuperBMD it appears that it did make a BMD file with it. So it looks like it's currently not working on Blender 3.4
I tested the versions working with this program and it appears that the lastest version of blender that works with this program is blender 2.79. I tested on windows 64x
The Assimp version used by SuperBMD is rather old, it's possible it doesn't support the .blend files from newer Blender versions.
I recommend exporting as collada dae or FBX, that should be possible even with newer Blender versions. (.obj also works if you don't need rigging/vertex colors/multiple sets of UV maps)
Ah thanks for the information RenolY2 I appreciate it!