UnityPlugin-AVProVideo
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OES shader on Oculus Quest 2 causes vertically flipped video
Describe the issue When using OES (building for Android / Oculus Quest 2) to display a 360 monoscopic video on the inside of a sphere, the video is flipped vertically.
Your Setup:
- Unity version: 2022.3.12f
- AVPro Video version (number and edition (trial/core/ultra/enterprise)): 2.9.0 Core Android Edition
- Operating system version:
- Device model: Oculus Quest 2
- Video specs (resolution, frame-rate, codec, file size): AVProVideoSamples/Cones-360Stereo-2K30-H264.mp4
To Reproduce
- Open Assets/AVProVideo/Demos/Scenes/Demo_360Stereo.unity
- Select Sphere-ApplyToMesh object
- Set shader AVProVideo-VR-InsideSphere-AndroidOES.shader for Demo-360.mat material
- Select MediaPlayer object
- Set Use OES Rendering option
@Chris-RH May I hope you will pay attention to issue reported? I tried it in my current project and also created a new project from VR template with the same result. Thanks!
We are looking into the cause for this issue.
AVPro Video version2.9.3 has been released. Please let us know if it has not fixed this issue.
@Chris-RH Issue fixed, thanks!