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OES shader on Oculus Quest 2 causes vertically flipped video

Open luferau opened this issue 1 year ago • 2 comments

Describe the issue When using OES (building for Android / Oculus Quest 2) to display a 360 monoscopic video on the inside of a sphere, the video is flipped vertically.

Your Setup:

  • Unity version: 2022.3.12f
  • AVPro Video version (number and edition (trial/core/ultra/enterprise)): 2.9.0 Core Android Edition
  • Operating system version:
  • Device model: Oculus Quest 2
  • Video specs (resolution, frame-rate, codec, file size): AVProVideoSamples/Cones-360Stereo-2K30-H264.mp4

To Reproduce

  1. Open Assets/AVProVideo/Demos/Scenes/Demo_360Stereo.unity
  2. Select Sphere-ApplyToMesh object
  3. Set shader AVProVideo-VR-InsideSphere-AndroidOES.shader for Demo-360.mat material
  4. Select MediaPlayer object
  5. Set Use OES Rendering option

luferau avatar Dec 11 '23 17:12 luferau

@Chris-RH May I hope you will pay attention to issue reported? I tried it in my current project and also created a new project from VR template with the same result. Thanks!

luferau avatar Dec 18 '23 15:12 luferau

We are looking into the cause for this issue.

Chris-RH avatar Dec 18 '23 18:12 Chris-RH

AVPro Video version2.9.3 has been released. Please let us know if it has not fixed this issue.

Chris-RH avatar Mar 11 '24 15:03 Chris-RH

@Chris-RH Issue fixed, thanks!

luferau avatar Mar 25 '24 18:03 luferau