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360 Capture to include Post process effects

Open AndrewRH opened this issue 6 years ago • 1 comments

Currently post-process effects don't get rendered correct when doing a 360 capture.

We're currently looking to improve this, via rendering in segments and edge blending.

We also need to improve support for the V2 stack. Currently the V2 stack effects don't seem to render when doing a 360 render - probably because it uses a different non ImageEffect mechanism.

Another way to support some of the effects (eg AA, Color grading) would be to add an ImageEffect to our 360 camera that resolves the cubemap images, and that could apply the effects.

AndrewRH avatar Jul 03 '19 10:07 AndrewRH

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.

stale[bot] avatar Jul 01 '20 19:07 stale[bot]