[Windows] Frame loss in windows webcam reecording
Unity version
2022.3.45f1
Unity editor platform
Windows
AVPro Movie Capture edition
Full
AVPro Movie Capture Version
5.3.3
Which Windows version(s) are you using?
Windows 11 Pro
Which graphics API(s) are you using?
Direct3D 11
Hardware
Intel i9-11900K Nvidia RTX 3080(Laptop) 32GB DDR4 1TB SSD
Which capture component are you using?
Capture From Camera
Capture mode
Realtime
Which output mode are you using?
Video file
Video codecs
H264
Audio source
None_
Audio codecs
None_
Any other component configuration
No response
The issue
I use a usb capture card to get video output from other devices. This card can allow me to record video up to 2k 60fps. Currently I'm trying to record a 1280*1024 60fps video, then I found that the recorded video is 60fps but the actual frame is only half of the original video. I found this issue by generate a 60 fps video, each frame shows a number, frame 0 shows number 0, frame 59 shows number 59, and frame 60 shows number 0 again. The recorded video should show frame with number 0 1 2 3 4....60 but it show frames with 0,0,2,2,4,4,...60, the duration and fps is the same but half of the frames are missing.
Log output
Your capture FPS is set to 30. Try changing it to 60.
closing due to lack of reply