[Bug] Audio buffer has overflowed which may cause sync issues. Disable this component if not recording Unity audio.
Unity Version
2022.3.30f1
AVPro Movie Capture Version
5.1.6f1-ultra (scripts5.2.5)
Which platform(s) are you using?
Windows
Which OS version(s) are you using?
Windows 11
Which rendering API(s) are you using?
Direct3D 11, Direct3D 12, OpenGL, OpenGLES
Hardware
i5 12400, 32GB Ram, Geforce 3060ti
Which capture component are you using?
Capture From Screen
Capture mode
Realtime
Which output mode are you using?
Video file
Video codecs
H264
Audio source
Unity
Audio codecs
AAC
Any other component configuration
No response
The issue
Capture works fine for about 5 mins and then starts throwing the overflow issue regardless of what is happening in game. Even if the game is idle it eventually runs into this issue - it may take a minute or two longer.
Log output
[AVProMovieCapture] Audio buffer has overflowed which may cause sync issues. Disable this component if not recording Unity audio. (1).
UnityEngine.Debug:LogWarning (object)
RenderHeads.Media.AVProMovieCapture.CaptureAudioFromAudioListener:OnAudioFilterRead (single[],int) (at Assets/ThirdPartyAssets/RenderHeads/AVProMovieCapture/Runtime/Scripts/Components/CaptureAudioFromAudioListener.cs:157)
- Can you reproduce this in a new project running only the AVPro Movie Capture demo scenes?
- Is this occurring in D3D11 or D3D12, or both?
- Does it continue with the capture or does it crash?
- Is this occurring in editor and/or in build?
Hi Chris,
- My error , it is only running on D3D11
- It continues to capture, only shows the warning, but the game's frame rate drops to 1 or 2 frames a second
- So far only in editor, I have not tried to reproduce in build
Can you reproduce this in a new project running only the AVPro Movie Capture demo scenes? Are you able to send us a copy of the resultant capture in which the error has occurred? [email protected]
Hi Chris, i will be working on this today. Will revert asap
On Tue, 30 Jul 2024, 10:46 Chris-RH, @.***> wrote:
Can you reproduce this in a new project running only the AVPro Movie Capture demo scenes? Are you able to send us a copy of the resultant capture in which the error has occurred? @.***
— Reply to this email directly, view it on GitHub https://github.com/RenderHeads/UnityPlugin-AVProMovieCapture/issues/413#issuecomment-2257936021, or unsubscribe https://github.com/notifications/unsubscribe-auth/BFR544RQFNKBKPOQQSZTMTLZO5OIHAVCNFSM6AAAAABLT2NOQ6VHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMZDENJXHEZTMMBSGE . You are receiving this because you authored the thread.Message ID: @.*** com>
I'm going to have to close this soon if there is no update.
Hi Chris, please do so. We have decide to approach the solution in a different way.
On Mon, 30 Sept 2024, 09:31 Chris-RH, @.***> wrote:
I'm going to have to close this soon if there is no update.
— Reply to this email directly, view it on GitHub https://github.com/RenderHeads/UnityPlugin-AVProMovieCapture/issues/413#issuecomment-2382452271, or unsubscribe https://github.com/notifications/unsubscribe-auth/BFR544VJW7YDU7IZDTHCYYLZZED73AVCNFSM6AAAAABLT2NOQ6VHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMZDGOBSGQ2TEMRXGE . You are receiving this because you authored the thread.Message ID: @.*** com>