Jonas Fabisiak
Jonas Fabisiak
Linux support is indeed planed. It will need some time, because currently I have no time for that. I saw some alternatives with TCP, but it will probably a similar...
I would like to use a way without external libraries, but I will take a look.
Thank you for reporting this. Like ndelta0 wrote the events are basically just past through. I will check that. It could be the bug of another issue than i would...
Could not reproduce it in a 10 minute drive. But another person reported it to me, too. So I probably need more information e.g. game version and game (ats or...
Hey, currently there is no way to send a message from client to the in_game console. The Log_Line is currently mostly done for debugging purpose in the c++ code. If...
I will probably make some tests today/tomorrow to check the performance of the implementation. On first view I had again some problems with TCP, but I think when the performance...
Performance seems to be ok. Also, I have some ideas for better performance, so that should not be such a problem. 2 other things are more of a problem: -...
Yeah i would like to work without a library, but i would like it, that if someone want it, it is simple to do. Kinda like just change the imported...
That would be a way. I will have to read a bit about TCP to see what and how a good way is to do this. Indeed the 10 possible...
I finally managed to look at the changes in more detail. I'm sorry for delaying this pr so long, but it's a big change, so I need a bit of...