Bug: Reloaded 2 keep crashing when modding GBFL, error attempted to call a UnmanagedCallersOnly method from managed code.
[Reloaded]
[Reloaded] Loading: Reloaded II Shared Lib: Reloaded.Hooks
[Reloaded] - AppId : reloaded.sharedlib.hooks
[Reloaded] - Location: D:\Games\Release\Mods\reloaded.sharedlib.hooks\ModConfig.json
[Reloaded] - LoadTime: 3ms
[Reloaded] Loaded via: D:\Games\Release\Loader\x64\Bootstrapper\Reloaded.Mod.Loader.Bootstrapper.dll
Warning: Steam Stub (Embedded Steam DRM) found.
This means EXE is encrypted at launch. Support for bypassing this DRM is experimental.
If you find issues, remove the DRM using Steamless or try using ASI Loader Edit Application -> Deploy ASI Loader
[Reloaded] DRM Requiring Delayed Initialization (SteamStub) Found.
Reloaded will try to initialize late to bypass this DRM.
Please note this feature is experimental.
If you encounter issues, report and/or try ASI Loader Edit Application -> Deploy ASI Loader
[R-II SteamHook] SteamAPI_RestartAppIfNecessary hooked successfully.
[R-II SteamHook] SteamAPI_IsSteamRunning hooked successfully.
[R-II SteamHook] Application not found in any Steam library. Recommend dropping a steam_appid.txt yourself.
[Reloaded] Setting Up Hooks (Async) | Time: 97ms
[Reloaded] Loading Mods (Total) | Time: 130ms
[Reloaded] Total Loader Initialization Time: 174ms
[Reloaded] Delay Injection via Entry Point: winmm, timeBeginPeriod
[Reloaded] Loading via Delayed Injection (DRM Workaround)
[Reloaded] Current Process Location: D:\Games\Granblue Fantasy Relink\granblue_fantasy_relink.exe
[Reloaded] Loading 3 Mod(s).
[Reloaded]
[Reloaded] Loading: Granblue Fantasy Relink Mod Manager
[Reloaded] - AppId : gbfrelink.utility.manager
[Reloaded] - Location: D:\Games\Release\Mods\gbfrelink.utility.manager-526-1-2-1-1738890299\ModConfig.json
[GBFRelinkManager] StartEx
Fatal error. Invalid Program: attempted to call a UnmanagedCallersOnly method from managed code.
CC @nenkai
(A crash in the loader?)
The loader doesn't do any unsafe code or hooks, so i'm perplexed here.