Players on invisible on respawn
Describe the bug
Players are sometimes or always invisible after respawning when optimized_entity_tracking_use_staging_area is set to true.
This might because I teleport player when they respawn, is there a way to ensure compatibility with this setting?
To Reproduce Steps to reproduce the behavior:
- Teleport the player right when they respawn
- The player is invisible for others but not themselves.
Expected behavior They are visible.
Runtime info (please complete the following information):
- OS: Linux
- Minecraft version: 1.21
- Mod version: 0.2.0+beta.7.163 devbuild for 1.21
Checklist
- [x] I am using the official version of the mod.
- [x] I tried the latest development version but the issue persists.
- [x] I searched for similar open issues and could not find an existing bug report on this.
Related to #69
Is there a way to ensure compatibility?
This is more like a bug in VMP than a compatibility issue. I wasn't able to reproduce it though. That option is mostly for coping with large amount of entity spawning and despawning (due to the way optimized entity tracking works). It is safe to turn it off if your use case doesn't involve that.
Try if this version helps the issue.
Wanted to mention that i have the same issue on version 0.2.0+beta.7.198. Disabling optimized entity tracking fixes it, but im not sure what exactly that setting does
Glitch still present in beta https://modrinth.com/mod/vmp-fabric/version/0.2.0+beta.7.202+1.21.7