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[DragonRealm] Ender eyes do not work

Open tprussak opened this issue 1 year ago • 8 comments

On the latest version of Dragon Realm as of 7/14/23, ender eyes and enhanced ender eyes do not function. Right clicking with a normal eye of ender does nothing, and an enhanced eye of ender makes an error buzz and does nothing. This makes it nearly impossible to find strongholds and get to the end.

tprussak avatar Jul 14 '23 21:07 tprussak

It also makes it extremely difficult to find Data Towers by extension, since the Enhanced Eye of Ender is unusable.

tprussak avatar Jul 30 '23 05:07 tprussak

That suggests you have nothing for them to find. Did you install DR correctly? This sounds like you skipped the world size configs or setting territories.

ReikaKalseki avatar Aug 25 '23 03:08 ReikaKalseki

Probably due to not setting territories, which is not in the installation guide found here: https://dragonrealm.overminddl1.com/installation.php

tprussak avatar Aug 30 '23 01:08 tprussak

After fixing territories, the issue is fixed. The installation guide really should include some instructions about TerritoryZone, it currently does not mention it.

tprussak avatar Aug 30 '23 03:08 tprussak

What did you need to do to fix it? I'm encountering the same issue, and had no luck through several experiments with tz configs.

NishNishJ avatar Dec 19 '23 06:12 NishNishJ

I added

0, 0, 64, 0, 16384, 0xB200FF, 0, -63, PRISM, Shalashalska, b1b31d64-7aaa-4f2d-b8b0-dbf7fa16ccfd

to TerritoryZone_zones.cfg, which I'm not sure if it did anything.

I also added

{
	type = "Shalashalska"
	dimension = 0
	color = 0xffffff
	radius = 16384
	shape = "PRISM"
	position = {
		x = 0
		y = 80
		z = 0
	}
	owners = {
		{
			username = "Shalashalska"
			uuid = "b1b31d64-7aaa-4f2d-b8b0-dbf7fa16ccfd"
		}
        {
			username = "OpenModsFakePlayer-001"
			uuid = "58d1cfa9-97d6-32a1-8fd8-3508a7cc6aeb"
		}
	}
	settings = {
		BREAK = {
			chat = true --Whether to also send chat messages to owners when the above logging occurs. Generally used for more urgent matters.
			log = true --Whether to log non-owner actions of this type. This is the most basic kind of protection/monitoring.
			protect = true --Whether to outright prevent non-owners from doing this inside the territory. The most invasive option.
		}
		PLACE = {
			chat = true
			log = true
			protect = true
		}
		GUI = {
			chat = true
			log = true
			protect = false
		}
		ANIMALS = {
			chat = true
			log = true
			protect = false
		}
		PVP = {
			chat = false
			log = true
			protect = false
		}
		ITEMS = {
			chat = false
			log = true
			protect = false
		}
		FIRESPREAD = {
			chat = false
			log = false
			protect = false
		}
		RESOURCE = {
			chat = true
			log = true
			protect = true
		}
	}
}

to TerritoryZone_zones.lua, which I believe is what actually fixed it.

tprussak avatar Dec 20 '23 00:12 tprussak

Thanks a bunch. Did this cause strongholds to retrogen in your world?

NishNishJ avatar Dec 20 '23 01:12 NishNishJ

Okay, so adding the above text to my config (adding in my own username + UUID) caused strongholds to generate, but they're pretty broken. @ReikaKalseki is there any way to force it to regenerate strongholds?

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NishNishJ avatar Dec 20 '23 01:12 NishNishJ