Reika_Mods_Issues
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Angular transducer readouts use int-casted power and have overflow
Version Info RotaryCraft+1.7.10+V31b ReactorCraft+1.7.10+V31b ElectriCraft+1.7.10+V31a DragonAPI+1.7.10+V31b
The angular transducer is showing extremely buggy readings on shafts and shaft junctions.
I was building a creative HP Turbine dummy to test some machinery layouts and this is what I found.
Power is moving according to the Dynamometer, but the transducer does not show the same on the junctions and shafts, sometimes showing negative numbers.
Also on a side note, what is the power limit on the induction generator now if you don't mind me asking? They definitely explode at 1 GW. Its nothing I cant plan around, I just used to use them to segregate my power grid into sub-grids before.
Thank you.
It looks like you hit the integer limits and are experiencing overflow. Power is a long
internally, so the right amount is being transmitted, but something is casting it to int
in the rendering here.
Whats odd is that I havent had a problem on a multiplayer world that I can think of.
This only happened in a single player world.
Just realized it. Dont know if it helps.
Turns out it was not a display bug - the power value actually did overflow because of all TE types shafts forgot to cast omega
and torque
to long
before multiplying them.