[Electricraft] Invisible machines after first disconnect
Nearly identical symptoms to #2019
The first connection you make to a server you see electricraft machines just fine but if you disconnect and reconnect without restarting the client for any reason they become invisible. This affects nearly every electricraft block. Batteries and cables seem unaffected.
In particular this happens to resistors which makes it a pain to configure.
This is likely the same root issue, but you seem to be the first to actually notice that logout trigger. That might help identify the issue.
I tried doing this and could not reproduce it.
I have the exact same issue. Running on Linux with Java jre1.8.0_251 64bit.
Me too with JRE 1.8.0_251 on Windows. Weirdly, it does not affect all machines: a fuse is being rendered perfectly fine after a relog, whereas a resistor becomes invisible. I've tested this a few times. I can also confirm that this does not affect single-player worlds.
Their TESR code is basically identical...
I can also confirm that this does not affect single-player worlds.
Which explains my lack of ability to reproduce it, save for one incident on the dev server. This also, however, makes it nearly impossible to fix.
I've run into #2565, which might be related.
Before relog:

After relog:

It happens in my SetGameDifficultyByReika local server, so you might try reproduce it in this pack to rule out some weird mod interaction.
I can reproduce this problem 100% of the time. On a fresh start and connection to my server, everything is visible. If I disconnect and reconnect without rebooting the client, all the machines disappear. If I restart the client, everything is back
.