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Fixes for Maintenance Tunnels:

Open Jabka666 opened this issue 2 years ago • 0 comments

  • Fixed light Y-positions in ROOM2C, ROOM3 and ROOM4 shapes;
  • Fixed out of bounds error while playing on custom map with custom Maintenance Tunnels;
  • I'm not sure if it ever caused any problems because there are Delete r\grid and r\grid=Null lines, but FreeEntity arrays are wrong. We have 7 objects, but removing only 6;
  • Optimized Maintenance Tunnels by unused UpdateGrid function.

Note: Find a way to fix a pill not spawning inside the additional room sometimes.

Before: image After: image

Jabka666 avatar Aug 27 '22 13:08 Jabka666