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SCP - Containment Breach
The MAV appeared because of variable going out of bounds
-Fixed SCP-860-2 appearing in view of camera -Fixed calculation of previous EventState3 value to prevent SCP-860-2's spawn from being skipped -Fixed ForestNPC not blinking after SCP-860-2 runs away -Fixed ForestNPC...
These Exit functions should optimize the calculating of the processes
The MAV appeared after loading save
The MAV appeared after loading a save in SCP-1499 dimension
Advanced light sprites have a color, but default sprites not
ShowEntity Light line is junky, because we already have LighFlash everywhere. I placed LightFlash = 1 instead of ShowEntity Light for code sameness