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Bring back pets in the form of Compilatron!

Open theorangeangle opened this issue 6 years ago • 7 comments

Is your feature request related to a problem? Please describe the problem. We no longer have pets in the market.

Describe the solution you'd like A way to purchase Compilatron in the market.

Describe alternatives you've considered Alternative is not having a pet option😢 but i'm not sure this is possible in the first place

Additional context We used to have biters as pets that would follow you around, but they were removed because of desyncs. Not sure if Compilatron will fare any better.

theorangeangle avatar Feb 27 '19 05:02 theorangeangle

Did the allied biters fight on the behalf of players or were they neutral?

mheguy avatar Feb 27 '19 22:02 mheguy

Neutral, but would die either from other players shooting them or getting run over by train.

theorangeangle avatar Feb 28 '19 04:02 theorangeangle

The pets were on the player force global.player_pets[x].entity = surface.create_entity {name=entity_name, position=pos, force="player"} https://github.com/Refactorio/RedMew/blob/dev_ship/fish_market.lua#L260

grilledham avatar Feb 28 '19 10:02 grilledham

The compilatron itself would actually be problematic as a pet since they have (essentially) infinite health and infinite damage. You can't kill them and they can kill anything.

mheguy avatar Feb 28 '19 15:02 mheguy

The compilatron is just a reskinned biter, so it wouldn't matter if we made the module for biters or the compilatron.

SimonFlapse avatar Mar 04 '19 10:03 SimonFlapse

slightly unrelated

does this mean we can change hail hydra to spawn compilatrons? 🤔

theorangeangle avatar Mar 15 '19 03:03 theorangeangle

Yes, but they can't be killed

SimonFlapse avatar Mar 15 '19 19:03 SimonFlapse