Redundanz
Redundanz
Same issue on a AMD Radeon Vega 56, Vulkan API v1.1.101 , Windows 10. Using parameter `+set r_vkDeviceLocalMemoryMB` with any value from `128` doubling through until reaching `8192` doesn't change...
@HMart81 @VVSRwastaken compiling should be pretty straightforward if you follow "Building" instructions on the readme.md of this. in visual studio community you can then select the configuration for using amd...
if you look at the VStudio project files in ..vkDOOM3/blob/master/neo/ *.vcxproj the "Engine.vcxproj" has a conditional configuration property for including amd-memory-allocator vma.cpp (which then will include vma.h for the declarations)...
download the tool "GPU-Z", run it, and check at the bottom of the main window if there is a checkmark at "Ray Tracing". i doubt many intel xe support it,...
excellent frametimes and performance for 3440x1440 on a 7900xtx. also fully utilized. the screenshot with the 71fps was in shader compilation state. so expected. i can't imagine a 6800 (non-xt)...