FlatUI.Xamarin.Android
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Conflict between AndroidHUD and FlatUI
It seems there's an attribute name conflict between AndroidHUD and FlatUI, when used together in a Xamarin project:
...\obj\Debug__library_projects__\AndHUD\library_project_imports\res\values\attrs.xml(0,0): Error: Attribute "textColor" has already been defined ...
same here
I'm going to change these attributes here as well, but I've changed them in GitHub for AndHUD already...
Might need to investigate this some more... I find it weird that they should interfere since when you use the attribute textColor for instance you'd use it as flatui:textColor
... I wonder if there's some other bug lurking here in the way resources are merged in Xamarin. I'd rather not change these all to something like flatui:fuiTextColor