Jumper-Plugins
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[Heist] Test mode
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Cog Information
Name: Heist Version: -
Feature Description
Test mode: Option to start a heist with a X amount of persons to test the outcome of the heist and test the lines you have made.
I like to add lines to the heist and adjust some things regular. The only problem I have is that I can not test it. That why I would like see a option that you can set a amount of players and let the heist plays just like its normal.
Bug Report
N/A
Command used: N/A Expected result: N/A Steps to reproduce: N/A Please tell me about your environment/OS: N/a
What if the test is not the whole heist but just the outcome line test?
So, outcome add/remove/edit feature and testing it
Good question but I want test the lines and the outcome of the game.
For the lines a command that print the lines would be fine.
For testing the location I prefer a more for "realistic" test, since that's the only way how you can feel/see how much people are dropping out and what the outcome is. Now I need to make a location test it with some test accounts to take a look of the outcome is what I want to have.
What would you wanted to achieve by testing the whole game? Isn't your main purpose was to see the newly added lines as outcome?
To get the feeling how the games progress. I have a few heist themes that I use for several servers and the only way to test the "feeling" of it is by actually test it. Some locations are not worth to test with 2 users if they are made for 20.
I am not able to get always that 20 persons. Still I want test it with that amount of players.
When I rewrite heist, I will probably look at having a command run a test mode, letting you set parameters with the command like crew size. An example implementation could be:
[p] heist test 15
and it will run through a game of heist using randomly generated users from your server. This will also be helpful for me as well, so it is something I definitely want to do.
The problem at the moment is that I do not want to add anything to cogs that work with Red V2, so feature will only come with the Red V3 implementation. Secondly, I have a lot of ideas and suggestions when it comes to rewriting heist as a whole. So I need to make sure the test encompasses those feature as well. Finally, Heist will be the last plugin I port over to V3. Mainly because it is such a massive code base, and I only see it growing with the rewrite.
So TL;DR yes I will do it. I also want it this feature. V3 only release. It will be quite sometime before I begin work on it.