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Extension configuration

Open RedMser opened this issue 3 years ago • 0 comments

  • Allow customizing the detection, possibly using a UI
    • Per supported editor, include a list of rules which are checked for (window title, executable name, etc.)
    • But user can also edit these rules or add their own
  • Possibly other things to configure, e.g.
    • Update timer frequency
    • Auto-close external editor when Godot is closed
  • Remember if auto-docking is enabled or disabled, instead of forcing it on every time

RedMser avatar Aug 15 '22 20:08 RedMser