RedImp1470

Results 25 issues of RedImp1470

See #257 The following refers to the Deferred Example. After I did some alteration in the lighting calculation we can render transparent textures, but.... When rendering the scene forward, we...

enhancement
prio-could

Write a In-Depth article on the use of the RenderLayer component and the RenderLayer property of the camera incl. source code and peculiarities, e.g. RenderLayer component must always be the...

wiki

Implement the rendering of large point clouds without using of LOD data structures. See [Rendering Point Clouds with Compute Shaders and Vertex Order Optimization](https://arxiv.org/pdf/2104.07526.pdf).

prio-should
on hold

See [PR 233](https://github.com/FUSEEProjectTeam/Fusee/pull/233) Add extension that makes it possible to copy SceneNodes into derived types and thereby attach user data to it. In the code snipped below `mySceneNode` can directly...

enhancement
prio-should

Currently FUSEE does not track which texture is bound to which texture unit. Furthermore the `RenderContextImp` binds texture units 1 - n for each shader program that includes uniform samplers....

enhancement

Blocked by #239

enhancement

- [ ] Add the possibility of lighting objects by treating the surrounding environment as one big light source (IBL). - [ ] Add/enable reflection in the BRDF SurfaceEffects.

enhancement

See attached blender file: [BoneAnimCube.zip](https://github.com/FUSEEProjectTeam/Fusee/files/3052053/BoneAnimCube.zip)

bug
inherited/legacy burdens

For example: _Fusee.Math.Core_ - A unit test must be created for everything that is added. - For structs we specify that fields can be settable but methods must not mutate...

wiki