Aleksandr Kuzmenko
Aleksandr Kuzmenko
Some changes in `#if`s and test suite compatibility for php. I had to use `utest` since `munit` does not support php. This PR fixes #8
Haxe lacks min/max constants for numeric (`Int`, `Float`, `UInt`) types. There is an implementation in as3hx [Float](https://github.com/HaxeFoundation/as3hx/blob/master/src/as3hx/Compat.hx#L216-L258) [Int](https://github.com/HaxeFoundation/as3hx/blob/master/src/as3hx/Compat.hx#L260-L305) Those constants could be added to `Math` class or to corresponding base...
Is it possible to implement something like the subject? So that a framework maintainer could provide a required API and get the framework automatically integrated into VSCode test runner.
Hi! Great tool ) One feature i miss is ability to keep aspect ratio while transforming. E.g. in Inkscape you can press Ctrl to resize symbol without distorting it.
Lua target requires pcre2 since Haxe 4.3
``` actionscript interface TFoo extends ITrait { /* these expressions should be added to descendant's constructor */ var deg2rad : Float = Math.PI / 180; var bar : Bar =...
``` actionscript interface TSpeaker extends ITrait { public function say(msg:String) trace(msg); } interface TScreamer extends TSpeaker { public function scream(msg:String) this.say(msg.toUpperCase() + "!!!!!!"); } ```
Deal with using and such: ``` using Lambda; interface TFoo implements ITrait { function bar(a:Iterable) return a.has("foo"); } class MyFoo implements TFoo {} ```
Substitute type parameters (tink_lang in fact already does this); ``` interface TFoo implements ITrait { function first(a:Iterable):T return a.iterator.next(); } class MyFoo implements TFoo {} ```