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Heating Plant

Open KiloJKilo opened this issue 8 years ago • 5 comments

Would it be possible to adjust the economy of the heating plant based upon the season?

Example: Summer: Pays $0 Fall: Early:$10/Mid:$50/Late:$100 Winter: Early:$250/Mid:$500/Late:$350 Spring: Early:$150/Mid:$100/Late:$50

Those prices, of course, are for demonstrative purposes. Just throwing this out there for consumption.

KiloJKilo avatar Oct 29 '17 15:10 KiloJKilo

We might do something about this in a later version. For instance making the income dependent on daily average air temperature.

reallogger avatar Oct 29 '17 15:10 reallogger

Makes sense. You could inversely adjust the windmills. Higher demand for wind energy in summer than winter.

KiloJKilo avatar Oct 29 '17 15:10 KiloJKilo

Income from wind mills will be dependent on wind speed. And solar panels on amount of sun ;)

reallogger avatar Oct 29 '17 15:10 reallogger

Is there a method to see what the wind speed is, in game?

KiloJKilo avatar Oct 29 '17 15:10 KiloJKilo

@KiloJKilo There is still "will be dependent" status, so this is in development :)

Dzi4d3k avatar Oct 30 '17 10:10 Dzi4d3k