reactivedrop_public_src
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Fasten "Mission Completed/Failed" splash screen to not block Continue/Restart buttons for 8s
Not as bad as Deep Rock Slogfestic's, but still.
the change I'd like to see is for the "mission failed"/mission completed" splash screen to take 1.5-2s at most - it currently takes 5s and then the button "next" is hidden for no reason at all for another 3s the tip on the "mission failed" screen is already duplicated onto the minimap/graphs screen, so nothing is lost
Source: https://discord.com/channels/310381338538541056/1261912864378060801/1262199048270643335
Perhaps then all those workarounds like fast restart convars wouldn't be such a big deal.