reactivedrop_public_src
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Against hordes Telsa Cannon doesn't always trigger on-hit feedback
Advanced Settings stuff like hit sounds correctly trigger for tesla when it's just 1 drone nearby, but when it's hitting multiple enemies it sometimes doesn't play them at all. Seems most likely when there are more enemies very close to the first target hit. I also don't see any on-hit stuff happening for ricochet/chain hits (does this apply to other weapons? perhaps intentional?). d_teslasound_v7139.zip At the last magazine used in the demo (00:00:55 / tick 4000) I can only hear the sound 6 times out of 20 shots fired.