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feat: `HIGHLIGHT` implementation in `SegmentBehaviour` and `SegmentInfo`

Open oSumAtrIX opened this issue 3 years ago • 0 comments

Closes

  • #137.

TODO

  • [x] Necessary enums for HIGHLIGHT segment
  • [ ] Handle HIGHLIGHT segments in PlayerController class

Note

  • New strings are introduced and have to be added via the sponsorblock patch.
  • Highlights behave differently from the rest of the segments, this logic is missing currently and will require refactoring of the current code

oSumAtrIX avatar Sep 08 '22 22:09 oSumAtrIX