revanced-integrations
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feat: `HIGHLIGHT` implementation in `SegmentBehaviour` and `SegmentInfo`
Closes
- #137.
TODO
- [x] Necessary enums for
HIGHLIGHTsegment - [ ] Handle
HIGHLIGHTsegments inPlayerControllerclass
Note
- New strings are introduced and have to be added via the
sponsorblockpatch. - Highlights behave differently from the rest of the segments, this logic is missing currently and will require refactoring of the current code