japp
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JA++ server and client modification for Jedi Academy
Example: ``` local player = GetPlayer() player.health = 100 player.pick + function(item_id) print("You've picked: " ... tostring(item_id) ... "!") end ```
cg_forceOwnSaber should respect the animations in the .sab file, not just the readyAnim
Bunch of cool TeamArena stuff, will allow much many more HUD customisations.
Make sure we've removed the limit / use dynamic list. It was added in either OpenJK or JA++, I just can't remember which =] ref https://jkhub.org/topic/7454-too-many-models/?p=106480
Option to disable it, requested [here](https://jkhub.org/topic/7603-/) for throwable NPCs Requires new `jp_cinfo` value for client prediction.
Hopefully this isn't a repost of a current issue - I've noticed that on the custom character screen where you can select legs, head and torso only a limited amount...