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Add: XCvar annotations to generate a menu

Open Razish opened this issue 9 years ago • 2 comments

to allow producing a menu file based on xcvar parameters and embedding long names/descriptions for menu strings. hopefully we can do this all via pre-processor. We could take it one step further and have JA's preprocessor run through it at runtime so the cached menus don't lag behind, i.e. they're always up to date with the current code build, so no removed cvars end up in the menus.

may require some ui/cgame communication, not likely to require engine calls that screw over the syscall alignment.

Razish avatar Oct 01 '15 03:10 Razish

Not sure what you mean by this?

ensiform avatar Oct 18 '15 17:10 ensiform

Producing a .menu at runtime via preprocessor magic for controlling cvars

Razish avatar Oct 19 '15 01:10 Razish