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Procedural noise generation library for Rust.

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u8 allows up to 256 octaves, but most of the time, the number of octaves will probably be less than 10. Don't need full pointer width to store the number...

Hi, this crate is amazing, but slow. I would suggest to add SIMD functions like SIMDnoise by Jack Mott for more speed https://github.com/jackmott/rust-simd-noise

`open_simplex2` shows some triangular artifacts, see the following image: ![open_simplex](https://cloud.githubusercontent.com/assets/5731969/19833482/1088854a-9e43-11e6-8365-058dcc869814.png) The noise function is not smooth at the edges of the open simplex triangle grid. The shown surface is a...

bug

This PR updates the `cache` module to be thread-safe. I added some timers to the `complexmap` example, and these are the results I got vs the `develop` branch (on a...

Thanks for a great library! Having [Dirichlet Noise](https://en.wikipedia.org/wiki/Dirichlet_distribution) in this library would be great for my use case, and I couldn't figure out a way to get it with `noise-rs`....

Since `Fbm`'s fields are public, I assumed that the correct way of changing them was just to modify them. This worked for many cases, but then I noticed that I...

Hi @Razaekel, The breadth of support for noise functions and transformations in this crate is really cool! There are a few open PRs that I'd be interesting in seeing merged...

I'm not sure how serious this really is but the default seed (zero) currently used results in a permutation table that is totally sequential. The noise still looks roughly fine...