MCSoundsExtractor
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Extracting other folders
I had successfully extracted the sounds using your application, but recently, I needed the "lang" folder, which is also part of assets/objects/.
I had a look through the code and saw that literally just one string (extractor.cpp, line 120, const string soundsPath = "minecraft/sounds/";)
defines what folder is extracted, so I was able to just replace that and extract the lang folder.
Now I am wondering if you could just add another selection box to the application that allows the user to select what folder they want to extract or even extract all of them.
I am not very much versed in cpp and not familiar with your UI toolkit, but it does not seem too difficult to do.