Prefabshop
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Prefab painter for Unity
Prefabshop
Prefabshop is an customizable tool which allows you to place Prefabs on colliders surfaces in the scene view. Project plan https://trello.com/b/BXGkQKmK/prefabshop
System Requirements
- Unity 2019.1 or later
Installation
- Create folder in your project eg
Assets/Packages/Prefabshop
- Open created folder in GitBush or over Version Control System
- If your project is repository, then add this rep like submodule
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git submodule add https://github.com/Raptorij/Prefabshop.git Assets/Packages/Prefabshop/
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- If you project is no repository, then just use:
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git init
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git remote add origin https://github.com/Raptorij/Prefabshop.git
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git pull origin master
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How To Use
- Open Prefabshop window in
Tools/Prefabshop
- Load BrushInfo asset which includes list of prefabs
- Select tool with hotkey or button in top left corner of the SceneView
- Set up tool parameters in opened Parameters window
- Use tool...
Tools
Tools | Description | Usage Example |
---|---|---|
Brush - [B] | BrushTool allows you to place Prefabs. In settings of this tool you can add black-white texture to place objects inside some shape, there are examples of such textures in the project. | ![]() |
Eraser - [C] | EraserTool allow you to Remove Prefabs | ![]() |
Line - [L] | LineTool allows you to place Prefabs by line | ![]() |
Fill - [G] | FillTool allows you to randomly place Prefabs on object surface | ![]() |
Magic Wand - [M] | LineTool allows you to select all prefabs instance on scene by select one of them | ![]() |
Lasso - [P] | LassoTool allows you to create mask for using tools only inside of mask | ![]() |