Results 10 comments of Ranik

Ready for review and to Merge I believe. Only failed test is Ubuntu and even it says that it had no errors.

> Changing the name to something legally distinct isn't required, looking at the description. Just if you wanted to call it an actual 'Leatherman' brand tool. We have games, books,...

> I have a local branch I haven't touched in a hot minute that was doing this, I'll get back to it at some point Nice. I was trying to...

> I'm not sure I'll get it done in time for stable tho. You can add unhardcoded map extras to the river still for other stuff like birds fine while...

Current "River bank" spawns from the looks of it. They sometimes look like they are right on the bank and at other times are more smack in the middle of...

> Ew I don't like overmap::place_mongroups() at all I'd forgotten it existed. None of the logic for swamps/rivers/lakes looks worth it at all over using JSON `overmap_terrain`s "spawns"/map extras(/nests* (*in...

> Some ideas: I can make the mapgen extras no problem. My issue was placing them "gracefully" without easier access to the hardcoded terrain. I'll do some and provide them...

> I think the best way is gonna be to use the context dependent update mapgen features, like search for shallow water and turn it into bushes etc. I'm not...

> This one is probably better discussed on discord because I'm gonna have to look it up and remember in realtime, but if you're not around I'll try to find...

I do like the expansion of non-zombie enemies. Somewhat living monstrosities.