ValheimMods
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[Epic Loot] Localization name format doesn't work
In translations.json:
"mod_epicloot_basicmagicnameformat": "Magic {0}", // 0 = base name "mod_epicloot_fullnameformat": "{0}{1}{2}", // 0 = prefix, 1 = base name, 2 = suffix "mod_epicloot_prefixformat": "{0} ", "mod_epicloot_suffixformat": " of {0}", "mod_epicloot_epicnameformat": "{0} {1}", // 0 = adjective, 1 = name "mod_epicloot_basiclegendarynameformat": "Legendary {0}", // 0 = base name
The mod doesn't use these lines. I can even delete all these lines, object names don't change.
It does use these, but just when a item is dropped or is enchanted. The generated name gets stored onto the item. Can you please try changing these translations, then enchanting some items to make sure it's still working?
Ha ok.
This is my translation (french): "mod_epicloot_basicmagicnameformat": "{0} magique", "mod_epicloot_fullnameformat": "{1}{0}{2}", "mod_epicloot_prefixformat": " {0}", "mod_epicloot_suffixformat": " de {0}", "mod_epicloot_epicnameformat": "{1} {0}", "mod_epicloot_basiclegendarynameformat": " {0} légendaire",
The basic name working but subtitle not:
Ingredients don't seems to work either :
This one drop from monster.
All ingredients I have have incorrect naming.